Start playing poorly and the screen will briefly distort and switch to the "bad" version, where the band starts giving you incredulous looks and the audience gets increasingly irritated as the song goes on. (We also noticed some poster board signs change - a smiley face turned sour, for example.)įreeStyleGames shot each performance twice using a motion control camera rig that could replicate the exact same movements multiple times over so that you could jump from "good" to "bad" at any point and maintain the same first-person continuity and choreography. We had a chance to play through two different venues - each with its own pre-performance build-up, literally walking from the green room on stage and onto a stage in front of hundreds or thousands of fans. ![]() The effect is cool in action (assuming you pay attention the background at all while playing), but we’ll have to see how many venues are included in the final build. We could see it getting pretty repetitive. There are a lot of unanswered questions about Guitar Hero Live, including final venue count and set list. "We've gone really broad with our musical genres," Jackson said. "If you look at Coachella, you look at Glastonbury. We've brought that to Guitar Hero." (The press release specifically calls out rock, folk, EDM, hip-hop, country, and pop.) And it won’t necessarily be guitar-specific tracks you’re playing. ![]() The mobile game will be as full-featured as the console counterparts we're not making a simulator, we're making a game that's fun." "If it's got a beat, and it's got a rhythm, you can make good gameplay out of it. #Activision xbox one guitar hero live controller tv.#Activision xbox one guitar hero live controller how to.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |